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Every chunk is an effect.

Walking into a new chunk gives you a random effect until you leave it. Some help, some really don't.

Players
1 to 8 players
Length
about 2 hours
Goal
Defeat the Ender Dragon.

The rules.

Each rule waits for its event, checks its if, then runs its steps in order; a branch or a loop's steps are set in.

  • New chunk

    When a player enters a new chunk

    1. Clear effects of the player
    2. Pick at random
      1. Option 1
        1. Give the player Speed II for 3600 seconds
      2. Option 2
        1. Give the player Slowness for 3600 seconds
      3. Option 3
        1. Give the player Haste II for 3600 seconds
      4. Option 4
        1. Give the player Mining Fatigue for 3600 seconds
      5. Option 5
        1. Give the player Jump Boost II for 3600 seconds
      6. Option 6
        1. Give the player Nausea for 3600 seconds
      7. Option 7
        1. Give the player Regeneration for 3600 seconds
      8. Option 8
        1. Give the player Weakness for 3600 seconds
      9. Option 9
        1. Give the player Strength for 3600 seconds
      10. Option 10
        1. Give the player Levitation for 3 seconds
    3. Show “New chunk, new effect” above the hotbar of the player