Skip to content

Chaos chunks.

Every chunk is built from a different block, and walking into one hands you a random effect. Find the dragon in the mess.

Players
1 to 8 players
Length
about 2 hours
Goal
Defeat the Ender Dragon.

The rules.

Each rule waits for its event, checks its if, then runs its steps in order; a branch or a loop's steps are set in.

  • New chunk, new rules

    When a player enters a new chunk

    At most once every 1 second per player.

    1. Clear effects of the player
    2. Pick at random
      1. Option 1
        1. Give the player Speed II for 3600 seconds
      2. Option 2
        1. Give the player Jump Boost III for 3600 seconds
      3. Option 3
        1. Give the player Slow Falling for 3600 seconds
      4. Option 4
        1. Give the player Haste II for 3600 seconds
      5. Option 5
        1. Give the player Darkness for 20 seconds
      6. Option 6
        1. Launch the player 2 up
        2. Show “This chunk has no gravity” above the hotbar of the player
      7. Option 7
        1. Place a random block of Water, Lava or Cobweb at the player's place moved by 1 on y
        2. Show “This chunk is wet” above the hotbar of the player
      8. Option 8
        1. Spawn 5 of a random mob kind of Chicken, Creeper or Bat at the player's place spread 4 blocks
        2. Show “This chunk is crowded” above the hotbar of the player
    3. Show “Chunk {chunk_x}, {chunk_z}” above the hotbar of the player

What it declares.

World

  • A world of its own: default, with 1 transform.